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Post by Basil on Jan 18, 2022 15:39:23 GMT
if Call of Duty goes exclusive, it's pretty much GG for Sony
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Post by Basil on Jan 19, 2022 23:40:34 GMT
watch Microsoft buying From Software next
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Post by Mecha-StannisForever on Feb 3, 2022 18:44:20 GMT
Legends Arceus is better than any pokemon game in the past decade. Woop woop.
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Post by Father of Dragons on Feb 28, 2022 23:40:13 GMT
Excited for God of War Ragnarok as well, but also a little bit worried. I loved the first game a lot, but the first game felt like a prologue set up for a much, much larger story. So I was really hoping they would at least tease some major story developments or some huge set pieces and boss fights in this, but the trailer is super lowkey, and it makes the game feel and look exactly like its prequel. I really hope I'm wrong, I hope the game is a step forward and not just more of the same, but this trailer gives me stroooong filler episode vibes. I realise we talked about this MONTHS ago (9th of September?? what the fuck have I been doing with my time) but I did get round to playing this shortly after. One thing's for sure: I've never been so quickly hooked on a game before. The atmosphere in this game is unreal. Very much looking forward to the next one. Also wow I must've completely removed watching this trailer from my mind, I didn't remember any of this when playing the first game and yeah there's some pretty big spoilers here I felt sooo smug having worked out the Loki twist before the game revealed it - but then they mention it in this trailer so.. did I work it out or was it just buried deep in my memory?
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Post by Basil on Mar 3, 2022 14:36:46 GMT
Glad you liked it! Yeah, that's the spoiler I was talking about. I suppose it would be possible to figure out, especially if you're familiar with Norse mythology, but I certainly didn't. Still find it weird that they would spoil such a big reveal in a trailer that's gonna be seen by many people who have not played the first game yet. I'm currenlty trying to get through Elden Ring, but I'm feeling pretty overwhelmed by it. Not because of the difficulty, as a Soulsborne veteran, I find Elden Ring to be on the easier side actually in terms of its combat. But the open world is a bit too much for me. The map is gigantic and without any quest logs or markers, you literally never have any idea where you're going and what you're supposed to be doing. And I get that that's the appeal of Elden Ring, but for me, I think I prefer the more streamlined, linear experience of previous Soulsborne titles. Combat is really fun though. Also, it's funny to think that George has worked on it, because I can't feel his influence at all. The story, if you can even call it that, is very much your usual Soulsborne fare, and you could play through the entire game without even knowing that there is a story. Maybe he was involved in the world-building and background lore, but even that is so obscure, he might as well not have been.
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Post by Mecha-StannisForever on Apr 5, 2022 12:14:55 GMT
GOTY this year may well be between one of FromSoftware's best, most ambitious titles yet, or a fucking Lego game. What a time to be alive.
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Post by Basil on Apr 7, 2022 11:06:44 GMT
Lego Star Wars is legit amazing, though. The gameplay feels great and if the character models weren't little Lego people, I swear it would be the most gorgeous Star Wars game yet. The locations from the movies have been recreated just stunningly.
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Post by Basil on Apr 26, 2022 19:28:12 GMT
Overwatch 2 beta is out today and the viewer count on Twitch jumped from like 10k, where it's been for the last three years or so, to half a million.
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Post by Mecha-StannisForever on May 6, 2022 12:40:06 GMT
Finally finished Elden Ring. It's GOTY, the hype was justified. I'd be shocked if anything else comes out that has the same depth as it this year. I hope Starfield is this good, but given Bethesda's current track record, I've low expectations. Hogwarts Legacy looks promising, but I'm reserving expectations on that one. I did kind of joke about it before, but playing the game and reading all the lore, you can definitely see the GRRM-isms throughout, especially with the names and complex family trees, Godfrey, Godwyn, Godrick, Radagon, Rennala, Ranni, Rykard, Marikah, Malenia, Miquella... Story wise, its confusing as hell, but once you start to read about it all, everything fits in. Hell, even minor side characters, like Bernahl, Vykke or Blaidd have compelling and tragic stories that you only really find out about by reading item descriptions, exploring obscure locations, or overly dissecting snippets of dialogue, which is very reminiscent of a lot of background characters in ASOIAF. Perhaps I didn't give GRRM the credit he deserved here. Elden Ring has one of the best worlds in any SoulsBorne, or hell, most other games I've played. Yes, I gave up the throne for Ranni, and I'd do it again.
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Post by Basil on May 6, 2022 14:23:01 GMT
I'm still on the fence about Elden Ring. I liked it enough to platinum it, there's a lot it does really well, but overall, it is pretty low on my Soulsborne list if I'm being honest. For some reason, it never fully clicked with me.
I really, really did not love the open world aspect. I'm aware it's one of the things people have been praising the most about Elden Ring, but I personally found it exhausting more than anything. The open world is also what completley kills any replay value the game might have had for me. The mere thought of starting from scratch and having to go through hundreds of template dungeons again, fighting the same reused bosses over and over and traversing vast open spaces for hours on end without making any significant progress, it makes me dread going back to it. The entire time I was playing Elden Ring, I longed for the streamlined, linear experience of Dark Souls or Bloodborne. Naturally, the parts of the game I ended up enjoying the most were in fact the Legacy Dungeons: Stormveil Castle, Volcano Manor, Leyndell, were some of the best Soulsborne levels of all time, but the fluff in between actively soured the experience for me.
I don't have a strong opinion on the world and lore of Elden Ring. While I was playing it, I literally had no clue whatsoever what was going on, but afterwards I watched a couple of lore videos on YouTube and felt like I gained a pretty good understanding of what the game was actually about. There's interesting stuff and ideas there for sure, but I don't think it's particularly better or worse than your typical Dark Souls lore. To me, it doesn't come anywhere close to the brilliance of Bloodborne.
Don't get me wrong, I still think it's a great game objectively speaking and I can totally see why so many people think it's the best Soulsborne. It's just that for me, this was simply not the kind of experience I want from this franchise.
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Post by Mecha-StannisForever on May 6, 2022 17:03:52 GMT
I'm still on the fence about Elden Ring. I liked it enough to platinum it, there's a lot it does really well, but overall, it is pretty low on my Soulsborne list if I'm being honest. For some reason, it never fully clicked with me.
I really, really did not love the open world aspect. I'm aware it's one of the things people have been praising the most about Elden Ring, but I personally found it exhausting more than anything. The open world is also what completley kills any replay value the game might have had for me. The mere thought of starting from scratch and having to go through hundreds of template dungeons again, fighting the same reused bosses over and over and traversing vast open spaces for hours on end without making any significant progress, it makes me dread going back to it. The entire time I was playing Elden Ring, I longed for the streamlined, linear experience of Dark Souls or Bloodborne. Naturally, the parts of the game I ended up enjoying the most were in fact the Legacy Dungeons: Stormveil Castle, Volcano Manor, Leyndell, were some of the best Soulsborne levels of all time, but the fluff in between actively soured the experience for me. I don't have a strong opinion on the world and lore of Elden Ring. While I was playing it, I literally had no clue whatsoever what was going on, but afterwards I watched a couple of lore videos on YouTube and felt like I gained a pretty good understanding of what the game was actually about. There's interesting stuff and ideas there for sure, but I don't think it's particularly better or worse than your typical Dark Souls lore. To me, it doesn't come anywhere close to the brilliance of Bloodborne. Don't get me wrong, I still think it's a great game objectively speaking and I can totally see why so many people think it's the best Soulsborne. It's just that for me, this was simply not the kind of experience I want from this franchise. I can see why the open world might be tedious. It is too big, and if I didn't find the world as engaging, I probably would have felt the same way. There are a lot of games that have that effect, which is exactly how I felt about the Assassins Creed games post Origins. A lot of Devs want to do open world, before actually realising whether or not the game actually benefits from having an open world. Halo Infinite was definitely an eye opener about that one. I think Elden Ring didn't feel as bad to me because its world opens up as you progress. You don't immediately see the full scale of the map, so it doesn't really feel as overwhelming as it would otherwise. It's definitely subjective. The game took a long time to get through, but I never really felt bored or tired of it, which is a thing I'm really struggling to find in games lately. I imagine that would wear thin on future replays. Gotta say, personally I prefer semi open, worlds, like KOTOR, Outer Worlds, or something along those lines, but I think open worlds can work, as long as there's enough variety and interactive elements to keep me engaged. I think FNV remains my favourite open world for that reason. It's not too big that it's overwhelming, there's enough to explore that it doesn't feel too railroaded. I've never actually played Bloodborne. If it finally does come to PC like its (constantly) rumoured to, I'll get a chance.
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Post by Mecha-StannisForever on Jun 14, 2022 14:30:55 GMT
These game shows from Sony and Microsoft sucked ass. Remasters, rereleases, confirmation of release dates that will 100% change between now and release.
That said, Resident Evil 4 remake looks sexy as hell. No thanks, bro!
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Post by Father of Dragons on Sept 14, 2022 12:37:09 GMT
Finally some more from this game! its looking great.
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Post by Basil on Sept 28, 2022 20:37:23 GMT
Very much looking forward to God of War 2, though I'll probably have to replay the first one to refresh my memory a bit. Also, Overwatch 2 will be out next week. Only the PVP part for now, but still ... Unlike Overwatch, Overwatch 2 will be free-to-play with a new monetization model that involves a battle pass. I feel like this could potentially be good for the health of the game, my only concern is that the company behind it has become infamous for predatory monetization models in the last couple of years. Would hate to see any pay-to-win elements in Overwatch. True, the game's balance hasn't always been the greatest in the past, but at least you've always had the tools to deal with any given situation. If they start locking away heroes behind a paywall, I feel like this would seriously undermine the competitive integrity of the game. So I don't know how I feel about it. I'm looking forward to all the new content, but I'm also worried about the future of the game.
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Post by Mecha-StannisForever on Oct 2, 2022 21:42:13 GMT
Unlike Overwatch, Overwatch 2 will be free-to-play with a new monetization model that involves a battle pass. I feel like this could potentially be good for the health of the game, my only concern is that the company behind it has become infamous for predatory monetization models in the last couple of years. Would hate to see any pay-to-win elements in Overwatch. As someone with only a cursory knowledge of overwatch, I sincerely hope the model works out better for you guys than it did for Halo Infinite. P2W usually doesn't happen in these kind of games, but cosmetics tend to get paywalled sadly. There's something profoundly sad about those kind of moves to me.
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Post by Basil on Oct 3, 2022 19:28:51 GMT
Overwatch 1 servers are down, the game is officially dead. GGs Overwatch.
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Post by TheMadQueen on Oct 12, 2022 17:43:12 GMT
Guess who finally got a PS5? 😎
I haven’t even played anything yet, I’ve just been using it for Hulu to watch Sons of Anarchy, but I think the first actual game i wanna play is Miles Morales or Elden Ring.
but I’m broke now so I have to be stingy with buying games 😩
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Post by Basil on Nov 15, 2022 21:17:26 GMT
God of War Ragnarok is fantastic. I haven't been this emotionally invested in a game's story since ... well, since God of War 2018. It's everything I had hoped it would be, and more.
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Post by Father of Dragons on Nov 17, 2022 19:36:06 GMT
God of War Ragnarok is fantastic. I haven't been this emotionally invested in a game's story since ... well, since God of War 2018. It's everything I had hoped it would be, and more. I just finished the main story 2 days ago and I’m still not over it, it’s such an amazing game.
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Post by Basil on Nov 17, 2022 21:29:24 GMT
Yep. Not gonna lie, I had super high hopes for it, and it managed to surpass them all. What a game. It genuinely blows my mind how huge the game was. Every time I felt like, okay, I think I've seen everything there is to see here, or, I must be getting close to the end now, another new area with five hours' worth of side content opened up. And despite its scope, it doesn't fall into the trap of so many other open world games. The world is dense with worthwhile content and even with your typical fetch quest type missions, like go get an item for this character, or go there and kill this group of enemies, there is always some connection to the main plot, characters, or lore, so it never feels like pointless busywork. There are small things here and there that I think could be improved upon. For example, while I do appreciate how talkative my companions were, I didn't like the constant backseat gaming and hand-holding. I didn't need them to point out puzzle solutions right away every single time, often before I had even noticed that there was a puzzle to solve. During battles, I got sick of hearing them shout directions at me or telling me that I'm poisoned or on fire. It was kinda cool at first, but it got old fast and I truly hope it gets addressed in a future patch, because honestly, this might be my biggest gripe with the game in terms of its gameplay. Some random thoughts about the story: The game made me ugly cry literally within the first ten minutes, like wtf. Also, when I played GOW 2018 and pictured what Faye might look like, Karen from Daredevil was not what came to my mind, but I did end up liking the design and the actress did a pretty good job. Atreus has officially become my favorite GoW character. I already liked him in the previous game, but he definitely had some strangely contrived character moments, like suddenly turning into a little shit heel. It felt like the writers hadn't quite figured him out as a character yet, but he really came into his own in Ragnarok, and Sunny Suljic delivered a fantastic performance. The voice acting in general, just ... holy fuck. I'm not exaggerating when I say that this game had some Oscar-worthy performances, especially from Chris Judge and Danielle Bisutti. My favorite moment in the entire game was this line by Kratos: "Loki will go. Atreus ... Atreus remains." Again, ugly crying my heart out. In general, I love how vulnerable Kratos was portrayed in this game, and how much he loved Atreus. Ragnarok, the event, was maybe a little bit underwhelming. I liked the emotions of the scene, but the battle itself could have been grander for sure, and it was over far too quickly. Also, the characterization of Sif was kinda weird and inconsistent. In one scene, she talks Thor into attacking Atreus for killing Magni and Modi, but then the next time we see her, she convinces Thrud to spare and ally with Atreus. Where did that change of heart come from? Can't wait to see what the future holds for this franchise. Ragnarok convinced me that Atreus could carry a GoW game by himself if they want to retire Kratos as the main playable character. Also interested to see what role Sindri is going to play in a potential sequel, the ending of Ragnarok felt a little bit like his villain origin story. Who would have thought Ragnarok happens because of him:
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